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Draw the Agent a Box · Refactoring
Lesson 4 of 9 in Refactoring. Plus opens every course and every lesson, and new ones as they ship.
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Draw the Agent a Box
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2 promptsPlus
We've seen a refactor wander, and we've built a safety net that goes off if behaviour moves. This lesson adds the other half: telling the agent where it's allowed to go, in writing. The box is a file called SCOPE.md with three rules in it: Behaviour must not change. Every prop, every value, every…
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